Under default settings the houses can have up to 5 floors. The Sims 2 architectural features were improved greatly. The Sims 2 introduced weekdays, with children going to school from Monday to Friday while adult jobs work hours and work days vary from job to job. In The Sims 2 a 1×1 table can sustain 4 chairs. The Sims 2 houses can be built more compact and realistic than The Sims 1 houses where only 1 Sim can sit in any square, I always had traffic jams between kitchen and dining, to eat 4 people was necessary a 2×2 table. Players can make custom terrain templates with another game: SimCity 4. sc4 terrains, base game provide 12 terrain templates and with expansion packs makes a total of 24. Players can make custom neighborhoods using. Additional 5 hidden neighborhoods do exist in game files and are used to generate NPC, they cannot be played. Total 14 pre-made neighborhoods with 350 lots. The Sims 2 base game comes with 3 pre-made neighborhoods, with all expansion installed will be 6 pre-made neighborhoods, plus 8 pre-made sub-neighborhoods which can be linked to each neighborhood and visited (3 university campuses, 1 downtown, 1 shopping district, 3 vacation destinations). With third-party tools such as Mootilda Lot Adjuster you can obtain any lot size from 1×1, 1×5 to 6×5 even in base game. Base game allow you to place lots from 3×2 to 5×5, while Nightlife and newer expansion packs add more sizes including 3×1, 2×2 and 6×5. You can place lots anywhere, move, rotate, copy them, transpose them from one neighborhood to another, even with families living on them (not recommended to move families from one neighborhood to another).ĭue to above reason, size of lots in The Sims 2 is a multiply of 10 of the size shown in neighborhood view. Most importantly, The Sims 2 introduced ability to edit neighborhoods. Sims have life goals, wants and fears, the fulfillment of which can produce both positive or negative outcomes.Ī lot of things have been improved compared with original The Sims. The Sims 2 has turned The Sims series into 3D graphics engine. Eight expansion packs and nine stuff packs were subsequently released. A port to Mac OS X was released on June 17, 2005. The Sims 2 was launched on September 14, 2004. After playing The Sims 1 around 2003-2005 and never enjoying it like other games such as racing and strategy, I got The Sims 2 in 2005, and it became instantly my favorite game.
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